

- PUBCODER 3.5 DRAG AND DROP FOR FREE
- PUBCODER 3.5 DRAG AND DROP ANDROID
- PUBCODER 3.5 DRAG AND DROP MAC

This means that you can use a lot of distribution channels for your contents, choosing what best fits your type of contents and your objectives:
PUBCODER 3.5 DRAG AND DROP ANDROID
PUBCODER 3.5 DRAG AND DROP MAC
Today, PubCoder is a desktop application running on Mac and Windows systems that allows authors, creatives, illustrators and the rest of humanity to create HTML5-based, highly interactive, multi-language digital contents and distribute them in a plethora of different formats: Some days ago we released version 3 of our platform, well, actually a beta of it, but one we are particularly proud of, and I think it’s time to wrap up and see where we are now and what is PubCoder today. “It appears IBM wants it all!” just kidding, that’s another cool story 😀 So, in 2013 we doubled up our efforts and started to build a stand-alone desktop application to realize our dream, getting some good feedback here and there, for example from Apple and Xojo. And users should be able to consume those contents on any device they possess or will buy in the future, regardless of the platform they initially bought these contents on.

PUBCODER 3.5 DRAG AND DROP FOR FREE
Authors should be able to create contents then sell them or distribute them for free on every possible platform. InDesign wasn’t enough: it was a wonderful product to build paper layout, it was ok to add functionalities to enrich those layouts with some digital contents like audio and video, but when you wanted to create a truly interactive environment, where every object could vary according to medium or language and respond to touch actions and sensors, the interface simply could not keep up.Īlso, building iOS apps wasn’t enough: we think that what makes digital contents great is the content itself, not the platform, so contents should not be tied to any technological platform. The thing worked quite well and actually allowed us to produce some cool children’s book with it. A way that enabled creatives to design digital contents directly, without hiring and instructing a developer.Īfter some research and development, we ended up with a working prototype of an InDesign plugin that allowed to animate layout contents and create an interactive iOS app. But we saw something there: the only way to produce such contents was hiring an iOS developer to write one app for each content. We launched PubCoder in 2013 with the aim to build a platform to create and distribute interactive contents for mobile platforms.Īctually we started some years before, when we were struck by the iPad presentation in 2010, and started to realize that it was a perfect device to enjoy highly interactive digital contents.
